Runes Functions
Check If Seeing Rune
- Description: Checks if the robot is seeing a specific rune.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Get All Runes Details
- Description: Retrieves details on all detected runes: ID, RSSI, Angles (horizontal and vertical).
- Endpoint:
/api/v1/get/ - Type of Argument:
None - JSON Example:
Check If Rune Clicked
- Description: Checks if a rune has been clicked.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Check If Rune Double Clicked
- Description: Checks if a rune has been double-clicked.
- Endpoint: `/api/v1/str/
- **Type of Argument:**String`
- JSON Example:
Check If Rune Long Pressed
- Description: Checks if a rune has been long-pressed.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Check If Rune Detected
- Description: Checks if a rune has been detected.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Get Rune RSSI
- Description: Retrieves the RSSI of a rune.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Get Rune Angle of Arrival
- Description: Retrieves the angle of arrival of a rune.
- Endpoint:
/api/v1/str/ - Type of Argument:
String - JSON Example:
Get Clicked Runes
- Description: Retrieves a list of all clicked runes.
- Endpoint:
/api/v1/get/ - Type of Argument:
None - JSON Example:
Get Double Clicked Runes
- Description: Retrieves a list of all double-clicked runes.
- Endpoint:
/api/v1/get/ - Type of Argument:
None - JSON Example:
Get Long Pressed Runes
- Description: Retrieves a list of all long-pressed runes.
- Endpoint:
/api/v1/get/ - Type of Argument:
None - JSON Example:
Get Detected Runes
- Description: Retrieves a list of all detected runes.
- Endpoint:
/api/v1/get/ - Type of Argument:
None - JSON Example:
## Associate a rune
- Description: Associate a rune with its properties, based on the rune ID.
- Endpoint:
/api/v1/dict/ - Type of Argument:
Dict - JSON Example:
- Available rune types:
- "rune_speaker"
- "rune_handle"
- "rune_call"
- "rune_kiss"
- "rune_sleeping"
- "rune_wave"
- "rune_mute"